Pokémon: Red, White, & Blue (PETA flash game)

From Misc Data Digs

The followup to PETA's Pokémon Black & Blue, this time with foes including slaughterhouse workers and...McDonald's characters?

Changelog[edit | edit source]

Present at the beginning of redWhiteAndBlue.xml and redWhiteAndBlue-chinese.xml. Most of the listed changes involve rebalancing various stats and moves, indicating that the developers were putting in some effort to make this game's Pokémon battles more like those in the official games.

redWhiteAndBlue.xml redWhiteAndBlue-chinese.xml
<!-- edit: 8/21 - N - first pass -->
<!-- edit: 8/24 - K - updated trainers and pokemon -->
<!-- edit: 8/27 - N - copy updates, updated attack names, changed some damage values and PP -->
<!-- edit: 9/15 - K - updated animations, map sequences, battle scripts, and various other additions - v7 -->
<!-- edit: 9/16 - N - updated names for pikachu's attacks, lots of minor copy changes for doc 1.4, some PP and attack data updates -->
<!-- edit: 9/18 - K - fixed ronald mcdonald 1 hit KO bug -->
<!-- edit: 9/18 - N - tuned paralysis odds, PP and damage for a few attacks. made battle copy past tense, updated enemy HP and damage, fixed pikachu's slam damage -->
<!-- edit: 9/23 - N - updated OTs, reset damage for DDoS to 0 -->
<!-- edit: 9/26 - K - version 12 -->
<!-- edit: 9/28 - K - version 13, added struggle move -->
<!-- edit: 9/29 - K - added areYouSureText and helpTitle -->
<!-- edit: 9/30 - K - v15 updated copy for win screen -->
<!-- edit: 9/30 - N - reduced damage of pursuit, updated PP for ronald's moves, updated heights and weights, updated injured miltank's OT, updated various dialog changes from joel -->
<!-- edit: 10/2 - N - tuned PP and damaged for some of jiggly's and grimace's moves, less HP for jiggly, more HP for slaughterhouse workers and ronald. less PP and chance for paralysis for charge beam, less damage for udder madness. more damage for ronald's moves. -->
<!-- edit: 10/3 - K - added "shake" variable for some attack moves -->
<!-- edit: 10/3 - N - fixed cage lasso name, increased miltank HP, reduced ronald HP, damage, changed tense of all attacks -->
<!-- edit: 10/6 - K - added scrolling map sequences -->
<!-- edit: 10/7 - N - change back tense of all attacks -->
<!-- edit: 10/7 - N - changed HP of customer and slaughterhouse workers and ronald -->
<!-- edit: 10/8 - K - changed scroll speed of first map -->
<!-- edit: 10/9 - K - sped up scrolling on slaughterhouse workers map, updated to v20 -->
<!-- edit: 8/21 - N - first pass -->
<!-- edit: 8/24 - K - updated trainers and pokemon -->
<!-- edit: 8/27 - N - copy updates, updated attack names, changed some damage values and PP -->
<!-- edit: 9/15 - K - updated animations, map sequences, battle scripts, and various other additions - v7 -->
<!-- edit: 9/16 - N - updated names for pikachu's attacks, lots of minor copy changes for doc 1.4, some PP and attack data updates -->
<!-- edit: 9/18 - K - fixed ronald mcdonald 1 hit KO bug -->
<!-- edit: 9/18 - N - tuned paralysis odds, PP and damage for a few attacks. made battle copy past tense, updated enemy HP and damage, fixed pikachu's slam damage -->
<!-- edit: 9/23 - N - updated OTs, reset damage for DDoS to 0 -->
<!-- edit: 9/26 - K - version 12 -->
<!-- edit: 9/28 - K - version 13, added struggle move -->
<!-- edit: 9/29 - S - CH loc -->
<!-- edit: 9/29 - K - added areYouSureText and helpTitle -->
<!-- edit: 9/30 - S - CH loc -->
<!-- edit: 10/1 - S - CH loc 2.2 doc -->
<!-- edit: 10/2 - S - CH loc 2.4 doc -->
<!-- edit: 10/3 - S - CH loc edits TextChanges_v2 -->
<!-- edit: 10/3 - K - added "shake" variable for some attack moves -->
<!-- edit: 10/3 - N - added balance changes from english config -->
<!-- edit: 10/4 - S - CH loc copy and bug fixes -->
<!-- edit: 10/6 - K - added scrolling map sequences -->
<!-- edit: 10/7 - S - fixed copy issues, matched values with English config -->
<!-- edit: 10/7 - N - changed HP of customer and slaughterhouse workers and ronald -->
<!-- edit: 10/8 - K - changed scroll speed of first map -->
<!-- edit: 10/8 - S - addressed issues from qa doc -->
<!-- edit: 10/9 - K - sped up scrolling on slaughterhouse workers map, added \n in win text, updated to v20 -->
<!-- edit: 10/9 - S - fixed tepig, treasure, rose, fell issues -->
<!-- edit: 10/10 - K - center some button text -->